AI Insights · Timothy · July 2022
Top 5 Hidden Objects Games on iOS in Chile: Q2 2022 Performance
Discover the performance trends of the top 5 hidden objects games on iOS in Chile for Q2 2022, including insights on revenue, downloads, and active users.
In the second quarter of 2022, the top 5 hidden objects games on iOS in Chile demonstrated varied performance metrics. Here, we break down the trends in revenue, downloads, and active users for these popular games.
June’s Journey: Hidden Objects experienced steady fluctuations in both revenue and downloads. Weekly revenue peaked at approximately $1.5K in early April, dropping to around $430 by mid-June. Downloads saw an upward trend, starting at 15 at the end of March and reaching a peak of 177 by the end of May. Active users hovered around 1K throughout the quarter, showing minor variations.
Manor Matters from Playrix saw notable peaks in weekly revenue and downloads. Revenue peaked at around $1.2K in early April, followed by several fluctuations, ending at $475 by the end of June. Downloads showed a significant increase towards the end of the quarter, reaching 672 in the week of June 20. Active users also increased, starting at 3.7K in late March and peaking at nearly 5K in mid-June.
Seekers Notes: Hidden Objects had a relatively stable performance. Weekly revenue remained consistent, peaking at $975 at the end of March and fluctuating around $300 towards the end of June. Downloads showed a gradual increase, reaching 252 by mid-June. Active users increased steadily from 329 at the end of March to 599 by mid-June.
5 Differences Online saw a moderate increase in weekly downloads and active users. Revenue peaked at $317 in early April and maintained a consistent level around $150 by the end of June. Downloads fluctuated, peaking at 333 in early May. Active users rose from 1K at the end of March to 1.3K by mid-May, maintaining a steady level thereafter.
Hidden City: Object Seekers exhibited the lowest performance among the top 5. Revenue fluctuated modestly, peaking at $200 in mid-April and ending at $195 by the end of June. Downloads remained low throughout the quarter, peaking at 20 in mid-June. Active users showed slight fluctuations, maintaining around 30-40 users throughout the quarter.
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